Let
me begin by saying that everyone should play this game. I loved it, seriously
loved it. Go buy it right now. Moving
on…
Portal
is a first-person puzzle game released in 2007 by Valve Corporation. Valve is
responsible for titles such as Left 4 Dead and Half-Life. Portal is available
for several different platforms: Xbox 360, PS3, and Mac/PC.
Basically
you start the game and you find yourself in some sort of lab/testing facility
and an AI (artificial intelligence) named GLaDOS is telling you that you must
complete a test. But not to worry, “Cake, and grief counseling, will be available
at the conclusion of the test”. You are given a gun that creates a blue portal and an orange portal
in walls so that you can travel from one portal to the other. You use this gun
to solve the puzzles in the room before moving on to the next room and the next
puzzle.
You must get through 19 test chambers to complete the test (One with
the help of your friend, The Weighted Companion Cube). After you complete the
last test chamber, you learn that the facility was intending to kill at the
conclusion of the testing process by throwing you into a fiery pit of death.
Fun.
GLaDOS tries to convince you
that pretending to kill you was part of the final test protocol and that there
is a party and cake waiting for you if you place your gun on the ground and
wait for an associate to come and get you…
“Assume the Party Escort Submission Position, or you will miss
the party.”
At this point you must
escape to find GLaDOS and defeat her.
Although the game is fairly
short, it’s well worth it to make it to the end where you are subjected to
GLaDOS’ rants about how you have no friends and that you will soon be dead. The
dry humour is spot on and really quite insulting. Needless to say, I thoroughly
enjoyed the GLaDOS character.
There’s also a treat for you
at the game credits in the form of a song by GLaDOS. She sings about how she’s
not even angry because in the end she’s “still alive”, which is the name of the
song.
I really liked that this
game was challenging without being impossible to figure out. Not one puzzle is unsolvable
but some might take you longer to complete than others. Of course, the chambers
get progressively more difficult as you move on through the game but it also
becomes more interesting as you learn to use the portals in new and creative
ways. I sometimes found myself wishing that I could jump higher and/or farther
but that’s just another part of the challenge. Each time you enter a new room
there’s an air of familiarity without it being too repetitive. You quickly
discover what the objective is; the challenge is in how to get it done. In
addition to the main story, there are also advanced challenge maps that you can
do just for fun.
I am giving Portal 8 pieces
of cake out of 10. This game was original and hilarious and I can’t wait to
play Portal 2.





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